Fantastic 4 PC Game Information
Fantastic 4 is a beat-'em-up
based on a movie of the same name, which is in turn based on a comic
book series created by Jack Kirby and Stan Lee. The game takes some cues
from X-Men Legends in that you can quickly switch between up to four
different heroes and upgrade their abilities as you battle your way
through Dr. Doom's legions of robots and other monstrous foes and
minibosses. This game upload by thejinnni.blogspot.
Unfortunately, the game suffers from imprecise controls, a lackluster presentation, a few bugs, and other issues that make it difficult to recommend.
Unfortunately, the game suffers from imprecise controls, a lackluster presentation, a few bugs, and other issues that make it difficult to recommend.
You'll control anywhere from one to all four of the titular heroes in each level.
In the game, you'll control four different heroes (hence the name), each
of whom has unique powers and abilities. Mr. Fantastic is able to
stretch and deform himself, which allows him to reach far-away objects
and attack enemies from a great distance. The Invisible Woman is a
relatively weak hand-to-hand fighter, but she can turn invisible and
perform abilities that freeze opponents in place. The Human Torch is
extremely fast and can ignite enemies, while the Thing is a large brute
who can dish out tons of damage, as well as take it. All four heroes
won't be available to you at all times. In most of the levels you'll be
limited to only one or two characters, as the game's storyline will
often depict the foursome splitting up and taking on tasks in parallel.
Switching between heroes can be done quickly by tapping on the D pad in
the console versions of the game, while in the PC version, each
character is mapped to a key.
Each character has three special cosmic powers that can be unleashed
with double button presses, as well as combo moves that can be done by
pushing the two attack buttons in different orders. Unleashing a cosmic
power is quicker and easier than performing a combo, but these cost
energy, which recharges slowly or can be replenished from broken items
or defeated foes. If you play your cards right, you can recharge as much
energy as you use, so in enemy-rich areas, it's possible to unleash one
cosmic power after another, making them somewhat imbalanced. There are
other interesting aspects to the fighting system, such as the ability to
grapple or combo-grapple with your teammates.
Sure there are special abilities and combos, but Fantastic 4 still plays like a run-of-the-mill beat-'em-up.
However, in a practical sense there really isn't as much variety as you
might think in the fighting system. Just about every character has a
ranged attack, an area attack, and powerful moves for single foes. In
most cases, the game is designed to reward strength over other
abilities, so you'll usually use The Thing or Mr. Fantastic when they're
available since they're the best melee fighters. It's also worth noting that both the cosmic powers and the combo abilities in Fantastic 4
can be upgraded using points you earn as you fight enemies and make
your way through levels. Points are shared across characters.
There are also other special abilities that are context-sensitive to the
environment. For example, you can use Mr. Fantastic's computer savvy to
hack into computer terminals. Leaky pipes can be welded shut by the
Human Torch, and piles of rubble can be pushed aside by the Thing's
brute strength. Most of these special abilities are controlled via
simple minigames, such as rotating the analog stick or pounding on a
button quickly. Some areas will require you to use these special
abilities in sequence, but it's usually easy to figure out where to go and what to do, because hot spots in the environment will light up as you approach them, signifying that something special can be done.
Fantastic 4's biggest failing is that it lacks a lot in the overall feel
of the gameplay, which is important for a beat-'em-up. While you can
see onscreen that you're picking up barrels and cars and throwing them
at legions of foes, the controls don't make you feel all that powerful.
What's more, the controls feel imprecise and floaty. The targeting
system in the game is clunky, and it's sometimes difficult to lock on to
anything, let alone switch between targets. Characters sometimes clip
through solid objects, and enemies can get stuck in the air or in
corners that they should be able to navigate. Unleashing combos in
combat can also feel robotic and formulaic over the course of the brief,
eight-hour campaign. Though the levels attempt to show some variety at
the end, allowing you to man turrets or remotely control mechs, the
gameplay in Fantastic 4 is largely running from one room to the next,
smashing everything in sight, and then moving on. To its credit, the
game does include a good number of minibosses, and each of these fights
requires a slightly different strategy.
System Requirements:
- Operating System: Windows 98/ME/2000/XP
- Processor: 800 MHz @ Intel Pentium 3 or Higher
- Memory: 256 MB @ Minimum or Higher
- Video Graphic: 32 MB @ Minimum or Higher
- Sound: Windows Compatible Sound Card
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